Creative Bloq on MSN
Alien: Isolation 2 continues the original 1979 film's aesthetic but takes the horror outside
My Gamescom hands-on of the cult sci-fi horror sequel is familiar but with a twist that makes me think of another sci-fi ...
Creative Assembly could strike gold again with this follow-up to their fan-favourite, film-inspired game … if you’re brave enough to venture outdoors ...
Looking back at the first game, length was often the only major complaint people had about it, and now, with Alien: Isolation ...
Sega and Creative Assembly's long-awaited survival horror sequel hits the ground running with a new cast of characters and a ...
Space.com on MSN
'Alien Isolation 2' creative director talks upping the scare factor for the sequel (interview)
After a decade of waiting, Creative Director Al Hope says Alien Isolation 2 "feels like coming home".
Thanks to Summer Game Fest, fans have received their proper first look at Alien: Isolation 2, marking the end of a decade-long wait for a sequel to Creative Assembly's underrated 2014 survival horror ...
12 years is a long wait to play the sequel to one of your favourite games of all time. During that decade-plus stretch, I’ve re-played the original Alien: Isolation multiple times, analysed its ...
The hands-on demo from Gamescom showcases protagonist Blake investigating wreckage and quickly running into a Xenomorph.
Creative Assembly’s lead designer, Al Hope, understood this and placed players in 2014 with “Alien Isolation ” in a far more ...
Nearly every major studio has tried its hand at building a sci-fi franchise, and while there have been plenty of misfires along the way, one of the most undeniable successes is Alien. Ridley Scott ...
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