Last week, a report came out suggesting that Pascal may include improved asynchronous compute support. However, Nvidia also claimed asynchronous compute support with Maxwell but that proved to be less ...
AMD has been ahead of the game when it comes to Asynchronous Compute support in their GPU architectures, and now id Software is throwing their weight behind Async Compute when it comes to their ...
AMD was ahead of the curve when it put more eggs into the Asynchronous Compute basket, and that hard work is paying off now that we're seeing more and more games and technology demos using the ...
With the advent of DirectX 12, both GPU and game developers are slowly learning how to fully exploit the new API, with most – NVIDIA especially – running into problems when trying to implement ...
Finally, we have a series of tests conducted at various resolutions with async compute enabled and disabled on the R9 Fury X and GTX 980 Ti. At 1080p the GTX 980 Ti suffered massively with async ...
Before wrapping up testing, I wanted to see what kind of an impact asynchronous compute has on performance for this title. Apparently the game heavily leverages this technology but given Nvidia's ...
Brings Async Compute, explicit multi-GPU and multi-threading Futuremark has now officially released its new Time Spy benchmark, an upgrade which adds the new DirectX 12 test to the 3DMark benchmarking ...
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When Ashes of the Singularity launched two weeks ago, it gave us our first view of DirectX 12's performance in a real game. What was meant to be a straightforward performance preview was disrupted by ...
If you’re a fan of the long-running Hitman franchise, then we’ve got some great news for you. Today, it was announced by developer IO-Interactive that the latest installment in the series, simply ...