Embedded programming is a tricky task that looks straightforward to the uninitiated, but those with a few decades of experience know differently. Getting what you want to work predictably or even fit ...
Delegates are type safe function pointers *with an optional this pointer* thus no need to pass one round yourself. Obviously their utility is much enhanced in contract to C++ by virtue of being part ...
One of the most common applications for using function pointers is in task schedulers. Every embedded system contains some type of task scheduler whether it is a simple round robin loop or a state of ...
G++ does not like this and won't compile. I don't know why. Rip away the class stuff and it works fine, just like any other function pointer.<BR><BR><pre class="ip ...
Embedded C developers shy away from C++ out of concern for performance. The class construct is one of their main concerns. My previous article Code Craft – Embedding C++: Classes explored whether ...
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