BroadwayWorld spoke with Stanton about the creative process of lighting a show that is equal parts futuristic and emotionally resonant, his inspiraton for the design, what the collaborative process ...
ComingSoon recently spoke with Reacher production designer Naz Goshtasbpour about his work on the acclaimed series. Check out the interview below to hear his thoughts on practical effects versus CGI ...
ComingSoon Senior Editor Brandon Schreur spoke to Gladiator II production designer Arthur Max about the Ridley Scott-directed sequel starring Paul Mescal. Max spoke about his experiences building the ...
Future of Filmmaking: To bring Victorian London to life in "A Thousand Blows," Maja Meschede couldn't let herself slow down. Speaking in an interview with IndieWire’s Sarah Shachat, costume designer ...
Sound designer and mixer Marc Salzberg has shaped the worlds of Broadway and beyond for decades, with credits including Oslo, Camelot, Intimate Apparel, and My Fair Lady, and more! Most recently, he ...
In Season 2 of the series, Louis recounts leaving behind New Orleans for post World War 2 Europe as he looked for fellow vampires. This took the show’s production to Prague. LePere-Schloop says, “the ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Gematsu recently sat down with Toshiyuki Kubooka, the character designer and animation director behind the LUNAR series, to discuss the remastered editions of LUNAR: Silver Star Story and LUNAR: ...
Designer Cole Wehrle on his process, "mean" games and why most game boxes suck. Veteran game designer Cole Wehrle had a ton of insight and fascinating things to say about his design process, but we ...
Theater has the power to transport actors and audiences whether it’s performed on Broadway, in a park, or in a prison. In “Sing Sing,” Colman Domingo stars as the wrongly convicted John “Divine G” ...
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