The Starfield persuasion system might not be as flashy as some of the game’s other features, but it’s certainly one of the most exciting ones. Giving players more ways to alter their playthrough using ...
RPG Ron Perlman says he did the Fallout intro for $40 and a sandwich, he's never played it, and he's not interested in trying: 'The whole Fallout thing is a mystery to me' RPG Larian's head writer has ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. Dialogue systems are critical for story-heavy games that prioritize ...
During a Q&A session at a pre-panel press briefing on Anthem at PAX West, BioWare debuted footage of the conversation system players will use in Fort Tarsis, the singleplayer area players visit ...
Todd Howard isn’t a big fan of talking about his video games, but in a new interview he has discussed Fallout 4’s divisive dialogue system — and where he thinks it went wrong. Fallout 4 — which turns ...
Job listings for Cloud Chamber Games give us some idea of what the next game may be like When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. New job ...
Fallout 4 director and Bethesda big dog Todd Howard says that he still loves the game's cinematic dialogue system even if players don't. When asked about the best game he's worked on in an interview ...