Microsoft’s upcoming DirectX 12 API will bring plenty of performance improvements but one the most impressive is its ability to mix GPUs and combine Radeon and Geforce graphics cards for some extra ...
With the Games Developer Conference right around the corner we've started to see more gaming and technology announcements cropping up, but a new report on DirectX 12 is certain to raise the eyebrows ...
Brings Async Compute, explicit multi-GPU and multi-threading Futuremark has now officially released its new Time Spy benchmark, an upgrade which adds the new DirectX 12 test to the 3DMark benchmarking ...
Since the early 2000s, the DirectX API has been the primary go-between for game engines on the Windows platform and the hardware that drives them. With a new DirectX update announced earlier today, ...
NVIDIA has released a new driver update that adds support for Microsoft's DirectX 12 Ultimate framework. Announced earlier this year, the collection of developer APIs unifies support for several ...
Nvidia rolled out its latest Game Ready drivers for GeForce graphics cards on Tuesday. We don’t normally cover the hot-and-heavy world of graphics drivers releases (just keep them updated, okay?), but ...
An updated version of Ashes of the Singularity's DirectX 12 benchmark, and the results don't favor Nvidia in that API. Are we seeing the start of a new performance trend, or is this an early outlier?
Struggling with transparency issues in Windows 11 on multi-GPU setups? Discover proven fixes to restore smooth visuals, boost ...
Crytek's newly published roadmap for CryEngine reveals big features are not far off at all. First is DirectX 12 multi-GPU support, a complete DirectX 12 renderer, the possibility of support for NVIDIA ...
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