Earlier this month, AMD offered us the chance to preview FidelityFX Super Resolution (FSR) 2.0, courtesy of the game Deathloop. Deathloop is currently the only title to support both versions of FSR as ...
AMD's FSR is based on Lanczos scaling. The company should have been more up-front about that at unveil, but the approach itself is fine. Share on Facebook (opens in a new window) Share on X (opens in ...
Nvidia’s Deep Learning Super Sampling, or DLSS, has become a cornerstone feature of modern PC games. It started as a way to boost your performance by rendering a game at a lower resolution, but the ...
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