As a diehard enthusiast of video games, Ediz Guner has been attentively following the ebbs and flows of the gaming industry for a long period of time. This, coupled with his hobby of extensively ...
While SimCity 2000 was generating terrain for a new game, it told you it was "creating hills" and "carving water" and "reticulating splines". This became a running gag, and every game in The Sims ...
Bethesda games are known for their sometimes lengthy loading screens. At a time when developers are aiming for as little loading as possible, it remains a big part of the Bethesda game experience.