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8d

Fallout lead Tim Cain worked 70+ hours a week for 2 years to make the classic RPG: 'I'm glad things have changed, that was unsustainable⁠—but it was also absolutely a…

In a new video on his YouTube channel, prolific RPG developer Tim Cain broke down what his average daily schedule looked like ...
11don MSN

Skyrim's co-lead designer says Starfield's main problem is that it never fully cohered as a game: 'It was a releasable game, but it wasn't the best'

And the reception was what he expected.

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