Our comprehensive guide to real-time ray tracing, the next big leap in graphics processing. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. When ...
In modern gaming, lighting is king and there’s never been a more wondrous thing than ray tracing. Ray tracing is an old, but now widely, available technology that realistically renders light and ...
From his earliest gaming memories playing Spyro 2 on the PlayStation, to being obsessed with the swing-out animations in Marvel's Spider-Man, Cameron has always been, and continues to be, in love with ...
Last week, Imagination Technologies announced that its GR6500 ray tracing GPU taped out on a test chip, a major milestone on its way into a mobile product. The GR6500 is unique, as this is Imagination ...
Games look better with each passing year. We expect that much, but now and then a breakthrough promises a huge leap forward. Programmable shaders. Hardware transformation and lighting. Low-level APIs.
Nvidia invested heavily in real-time ray tracing capabilities in its GeForce RTX 20-series graphics cards—so much so that those highest-end GeForce GPUs swapped out the age-old “GTX” branding for the ...
NVIDIA used the massive Computex Information and Communication Technology event currently taking place in Taipei to make a number of key disclosures. In and of itself, NVIDIA making announcements at ...
Who would have thought that Minecraft would be worth the effort to add ray-traced visuals to its blocky textures and comparatively simple graphics? But that's what happened, and the Minecraft with RTX ...
After our recent extensive investigation into ray tracing game performance, where we analyzed its visual and performance impact across 36 modern games, we can continue exploring the real-world ...
Observer tells the story of Daniel Lazarski, played by the late Rutger Hauer, as he receives a phone call from his son asking him for help before their connection is cut out. Lazarski is an Observer.
Every few years, it seems like there's an amazing new technology with the promise of making games look ever more realistic. Over the decades, we've had shaders, tessellation, shadow mapping, ray ...
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