Blender’s long-awaited 3.6 version has recently launched, and while this article is coming later than we planned (it’s been a very busy summer), we’ve been ridiculously eager to talk about some of the ...
When NVIDIA launched its Ada Lovelace-based GeForce RTX 4090 last month, it delivered what we were hoping for in creator tasks: a notable leap in ray tracing performance over the previous generation.
While Metal is Apple's fast graphics rendering technology for games, MetalFX adds improvements to make it shine on Apple Silicon. Here's how MetalFX works. In 2014 Apple introduced its new graphics ...
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"Groundbreaking performance improvements" — Microsoft introduces DirectX Raytracing 1.2
Plenty of news regarding GPUs and the tech behind them has come out of GDC 2025, and Microsoft has now announced an update to DirectX Raytracing (DXR) at its DirectX State of the Union presentation.
The open-source voxel game creation platform Luanti (formerly Minetest) version 5.15 was recently released with an assortment ...
SHANGHAI, Nov. 6, 2025 /PRNewswire/ -- Pixelworks, Inc. (NASDAQ: PXLW), a leading provider of visual processing solutions, today announced that it offers an advanced distributed rendering solution for ...
In context: Web technology is acquiring new, native-class 3D rendering capabilities faster than ever. Google is working on its next-generation engine, while Microsoft keeps improving a project born ...
NVIDIA announced that it is bringing the power of artificial intelligence to rendering with the launch of NVIDIA OptiX™ 5.0 SDK with powerful new ray-tracing capabilities. Running OptiX 5.0 on the ...
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