After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to ...
Unity Backtracks, Nixes Game Install Runtime Fees for Personal Plans For those on Unity Pro and Unity Enterprise, the runtime fee will only kick in with the next long-term support (LTS) version of ...
Game development platform Unity has reached out on X (formerly Twitter), attempting to clarify aspects of their new Unity Runtime Fees that have sparked massive backlash from developers. Now, in the ...
Their planned introduction of a new Unity Runtime Fee - effectively charging Unity users a new per-install $0.20 for each user - has taken it's tens of thousands of users by surprise and gone down ...
Unity has made major changes to the per-install Runtime Fee program it announced last week and made apologies for a policy that united large swathes of the game development community in anger. In a ...
If previously you were able to open applications without issues on your Windows 11 or Windows 10 PC, but then out of the blue when you try to open certain apps you ...
Cross-platform game engine saw the downside to "novel and controversial" plan. Nice for Unity to back off, but I hope GODOT and other FOSS engines are still rising up in popularity and features.