Until just a couple of weeks ago, Autodesk’s Arnold Renderer had been designed entirely around rendering to the CPU, and as we’ve seen in previous performance reports, it scales well across the stack.
Ahead of NVIDIA’s annual GPU Technology Conference in San Jose last week, Chaos Group teased its next-gen V-Ray GPU rendering architecture, aptly named ‘V-Ray GPU’. Ultimately, V-Ray 3.6 will become 4 ...
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