Video creators may be interested in a new multi-input USB video capture device unveiled by Magewell this week in the form of the USB Fusion. Designed to provide an easy way to control multiple inputs ...
Sipeed has released a new variant of its NanoKVM-USB low-cost USB KVM adapter, which upgrades 2K 30 FPS capture and 4Kp30 ...
Panopto is an AI-powered video content management platform that simplifies using video to capture information for educational institutions and enterprise teams. Panopto users can share information via ...
Magewell’s USB Capture family has long been the gold standard for professional video capture devices, earning a reputation for being the easiest and most reliable way to bring video and audio signals ...
YONKERS, N.Y., February 23, 2005 — Turtle Beach today announced the Video Advantage USB–a complete hardware/software solution for converting video from analog camcorders and VCRs into digital format.
Modern oscilloscopes are often loaded with features, but every now and then you run into a feature that seems easy to implement yet isn’t available. [kgsws] wanted to use his Rigol DS1074 to show live ...
The first obvious concern is whether the unit connects to your camera/output device and notebook. Looking at the source side, of course, you need inputs to match your camera, which typically means ...
I (ok my kids really - but a good way to teach them things) want to stream from PS4/5+overlay via my PC using OBS Studio. Looks like Elgato is a decent choice, but I'm a little torn about USB3 vs PCIE ...
Magewell has expanded its USB Capture product line with a new model that captures video sources up to 4K resolution at 60 frames per second—the USB Capture HDMI 4K Pro. The new model will be ...
Magewell has introduced a new addition to their range of hardware announcing the launch of the USB Fusion video capture card specifically designed to make online lectures and virtual events more ...
Razer has announced a new USB 3.0 connected video capture card. The Razer Ripsaw facilitates full 1080p game capture at 60 frames per second and "ultra low latency" usage from PCs and games consoles.
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