Of all the use cases for generative AI out there, I can’t think of one more significant than video games. Sure, we’ve seen people create simple games from GPT-4 — but surely, I assumed a technology ...
Adam Smith - Senior Vice President of Product of Unity Engine Good morning. Good morning, Barcelona. Did you see that lineup of games? Megabonk, which just became one of the most played games ever on ...
Unity’s story starts back in 2002 with an OpenGl forum where Danish programmer Nicholas Francis was searching for assistance with a shader system. Not long after this post, Joachim Ante responded, ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results