The Unreal Engine from Epic Games has been used to create a large number of video games, and back in August 2019, a video from the Unreal Engine YouTube channel showed off how real-time technology can ...
For live event, installation, and broadcast AR workflows, managing large volumes of data from different protocols and technology manufacturers has proven to be an unwieldy task and the biggest ...
LONDON—Mo-Sys, which specializes in camera tracking for virtual studios and augmented reality, is launching its new StarTracker Studio, a pre-assembled production package that can scale up to 4K UHD ...
SAN DIEGO, Calif. and CARY, N.C., July 29, 2010 - Gamecaster ® , Inc. and Epic Games, Inc. today announced that Gamecaster's GCS3 ® virtual camera hardware for video game, film and television ...
Achieving realism in visual effects (VFX) is crucial for creating immersive and believable scenes in Unreal Engine. While the engine’s built-in cine camera is powerful and precise, it often produces ...
Unreal Engine 4.27 was released today with the latest set of In-Camera VFX tools and other virtual production features aplenty. This new build works with a new 3D Config Editor, nDisplay features ...
LONDON—Ncam has begun shipping Ncam Reality 2021, an advanced real-time tracking solution for film, broadcast and live events, that enables users to track on any camera, lens or rig regardless of the ...