Every game is the result of thousands of choices. Some of these choices are creative, some technical, and some concern the ...
Spatial Design, Breaking the 2D Paradigm,' a new book by Dominique Wu, puts forth design principles for spatial computing, XR, and AI-driven immersive experiences.
Our series Inside XR Design explores the best of immersive design. Today we’re talking about how to make an incredible VR trailer using just in-game footage. No mixed reality setups, no complicated ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results