Mike has worked in the Joystiq Network since 2006, as lead blogger and senior editor on WoW.com and one of the founding editors on Massively.com. Currently, he is a contributing editor on Joystiq, and ...
Want to color your world with a time warp back to the 1990s? The Analogue 3D game system, a modern recreation of the Nintendo 64, is introducing new translucent colors that are an exact match to ...
Get started with Java streams, including how to create streams from Java collections, the mechanics of a stream pipeline, examples of functional programming with Java streams, and more. You can think ...
TL;DR: Project Shadowglass by Starhelm Studios innovates with real-time 3D pixel art graphics, blending retro 16-bit aesthetics and early 3D visuals. Using a modified Godot engine, it offers immersive ...
The 3D Super Mario series is arguably Nintendo’s flagship franchise. Following the shift to 3D visuals with the Nintendo 64, virtually every Nintendo console has gone on to receive a new platforming ...
This tutorial covers three easy and reliable early game farms for Minecraft 1.21 and newer. Designed for Java Edition, these farms use basic resources and simple mechanics, making them ideal for ...
Here are the first 54 minutes of Dying Light: The Beast, captured on an RTX 5090 in 4K, 60FPS, Max Settings. The First 54 minutes includes the game tutorial mission, first boss encounter, and first ...
Remember when creating realistic 3D models meant weeks of painstaking work by skilled artists? Well, Tencent just threw that playbook out the window with the latest 3.0 version of Hunyuan 3D, and ...
Have you ever imagined turning your ideas into physical objects with just a few clicks? Thanks to tools like Tinkercad, what once seemed like science fiction is now an accessible reality for anyone ...
Looking for a steady supply of iron in your survival world? This guide shows you how to build an easy and efficient iron farm in Minecraft 1.20+ for both Java and Bedrock Edition — no mods, no command ...
In a recent appearance on Nightdive Studios' Deep Dive podcast, Doom designer John Romero talked about the ways id Software casually revolutionized PC gaming in the early '90s, all on a blistering ...
The best Nintendo games do two things. The first is introducing a delightful gaming mechanic — take Ultrahand in The Legend of Zelda: Tears of the Kingdom or Cappy in Super Mario Odyssey for some ...
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