This repository contains a simple way that exposes the globally unique identifier (GUID) of a Scriptable Object retrieved from the Unity asset database. Basically, is a simple wrapper over the ...
At Unite Austin 2017, Ryan Hipple talked about the advantage of using scriptable objects in Unity. The video is here (HIS TALK): https://youtu.be/raQ3iHhE_Kk?t=1964 ...
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