Posts from this topic will be added to your daily email digest and your homepage feed. Now, nearly a decade and a half on, Routine has been released on Steam and Xbox. Better yet — miraculously, even ...
SMU is launching a new Bachelor of Arts in Game Development designed for exceptional undergraduate creators who want to shape the future of digital interactive environments. SMU Guildhall, one of the ...
Genshin Impact developer Hoyoverse has just revealed half an hour of gameplay of Varsapura, a new open-world game with shades of Control and LA Noire. The studio has really been branching out in all ...
Get started with Java streams, including how to create streams from Java collections, the mechanics of a stream pipeline, examples of functional programming with Java streams, and more. You can think ...
Amid sweeping layoffs that began throughout ecommerce giant Amazon Tuesday, the company is making “significant” changes to its video games business. The move comes on the heels of Amazon launching new ...
The video game industry is hellbent on harnessing the power of generative AI to boost productivity and dream up virtual worlds — while also cutting costs, of course. According to a recent Google Cloud ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. Vivek Yadav, an engineering manager from ...
As reported by Automaton, a survey conducted by the Computer Entertainment Supplier’s Association (CESA) during June and July found that 51% of Japanese game companies are using AI in some capacity.
Experts weigh in on how generative AI is shaking up the video game industry, from development to characters' dialogue. Generative AI in video game development could transform the way people work or ...
A video game set in Critical Role‘s role-playing game world of Exandria is one step closer to reality — but it will still be a few years before it sees the light of day. Critical Role is teaming up ...
In 2014, Nintendo faced a financial shortfall when the Wii U was severely underperforming. To avoid layoffs, then-Nintendo President Satoru Iwata announced he would take a 50% pay reduction to avoid ...
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