Unity maps out its 2026 engine roadmap: CoreCLR migration, ECS-GameObject unification, verified packages, and a fresh round of AI-assisted dev tools. At Unite 2025, Unity unveiled its official roadmap ...
The Scriptable Render Pipeline (SRP) is a Unity feature designed to give artists and developers the tools they need to create modern, high-fidelity graphics in Unity. Unity provides two pre-built ...
The transitional blending between terrain and objects is a core challenge in enhancing the realism of game scenes. Aiming at the problems of poor universality, reliance on high-configuration devices, ...
Today, a brief rundown of news involving Bluebird bio and Eli Lilly, as well as updates from Mersana Therapeutics, Teva Pharmaceutical and Unity Biotechnology that you may have missed. Mersana ...
Making 3D animations is an interesting and complex process designed for creating sophisticated dynamic characters and environments based on the given pipeline. 3D animation involves multiple steps to ...
Financing co-led by Samsara Biocapital and Enavate Sciences, with participation from Pfizer Ventures and Regeneron Ventures in addition to other new and existing investors Normunity’s lead program is ...
Amazon Web Services (AWS) has announced AWS Deadline Cloud, a fully managed service that makes it easy to set up and scale a cloud-based render farm in minutes. The fully managed service simplifies ...
Informatica (NYSE: INFA), an enterprise cloud data management leader, has continued its momentum to enhance and elevate a growing network of strategic partnerships with the launch of new, enhanced ...
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